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Monster crown monsters
Monster crown monsters












monster crown monsters

Unfortunately, parts of the game feel like they’re too ambitious for their own good and needed to be scaled back more to make a more coherent final product. I do respect what the developers were able to accomplish – this was clearly a very ambitious pet project that was setting out to fulfill a specific vision they wanted in a game. As mentioned in the intro, the game was effectively developed by two individuals (and based on the game’s development blog, Jason Walsh did most of the programming), so there’s a LOT of roughness in terms of design and gameplay that likely would have been cleaned up if this game had a bigger dev team. Unfortunately, Monster Crown is a game that lives and dies by its crossbreeding mechanics, and really struggles in other elements of its game design. This game is rated ‘T’ for ‘Terrible JRPG Villain Dialogue’ The biggest delight was when I recruited a really powerful boss monster in an area, and then I’d run back to the farm to see what weird things would hatch. Personally, I enjoyed breeding a ton of monsters with the sea serpent Myrkrsormr, and creating an army of weird elemental serpentine creatures. Monsters can also be bred down multiple generations, and there are extra mechanics like temperature breeding, which let you hatch monster embryos to get a feel for what kind of offspring are created.

monster crown monsters

The crossbreeding mechanics largely take the place of evolving monsters through leveling up or the use of items, and the player is encouraged to experiment with cross breeds because literally every monster in the game can be bred with each other. The game heavily advertises itself with the ability to create “true crossbreeds” – offspring monsters that take appearance and stats/movesets from both parents.

monster crown monsters

Monster Crown is a monster-catching game that borrows its aesthetics heavily from GB/GBC-era Pokemon games in combination with its own unique breeding mechanics. Later in the story, a young man named David enlists the player’s help in fighting the mafia and putting a stop to Beth’s quest for domination. Brutal and power-hungry, Beth believes that might is the only right, and gleefully brute forces her away across the story with her allied monster in tow. On top of this, the local mafia has shady dealings in various towns, culminating in their service to a mysterious woman named Beth. The world is still recovering from a major war, and it’s hinted that the mutually beneficial relationships between monsters and their tamers is questionable at best. Go godless abomination, I choose you!įrom the start, things aren’t as cheery as they seem. New friend in tow, the player sets out to befriend more monsters and travel across the continent. After helping their Dad with some errands, and showing promise as a budding monster tamer in the process, the player receives a starter monster from a magazine personality quiz. In a world where monsters and humans coexist, Monster Crown places the player in the shoes of a bright 14-year-old, living in the countryside with their parents.

MONSTER CROWN MONSTERS FREE

According to the game’s Kickstarter, Monster Crown was a project developed in their free time in early 2016, before being Kickstarted in 2018, and finally released in 2020. Monster Crown was developed by Studio Aurum, an independent development team composed of lead developer Jason Walsh and designer/writer Shad Schwarck, along with their music team.














Monster crown monsters